package flappy.VatThe;

import flappy.TienIch.Scrollable;

public class MatDat extends Scrollable {
	
	public MatDat(float x, float y, int w, int h, float s) {
		super(x, y, w, h, s);
	}
	
	public void KhoiTao(float x, float s) {
		position.x = x;
		velocity.x = s;
	}
	
}
